And mostly everyone will avoid using the Quality mode, because of the 30FPS cap. I don't see that being the case on PS5 at 4k resolution with Ray Tracing enabled. Adding Ray Tracing on a PS5 game is like connecting a big ass trailer to a car that doesn't quite have the necessary horsepower to tow it : it may be able to budge it, but it won't reach a good/optimal speed with it attached.Īs any Soulsborne fan can attest, 60FPS is the minimum speed such a game should run at.
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